Nuovo modello del fine settimana, stavolta modellato e colorato con 3D coat, poi esportato tramite fbx in Blender per mantenere il vertex colour. Ho aggiunto dei peli (migliorabili) e poi renderizzato con Cycles. Alla fine un po di post e correzioni con Photoline.
A new week end sketch model, this time realized testing 3d Coat for sculpting and vertex paiting. Using fbx format for exporting I was able to use the vertex colour in Blender ( but all the 3d coat colour layers were collapsed in only one). Then i rendered with Cycles, adding some fur. Some post and corrections with Photoline.

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